New deals posted everyday, starting Black Friday and running through the holiday season! No hassles, no lines - just awesome savings on art, deviantWEAR, Premium Memberships and more!
Artist's Comments
I AM SO COLD. Seriously I'm freezing. My room is so cold right now. Augh. Must.. keep.. doing.. homework... Actually I'm taking a moment to keep my gallery from crusting over again, and I said I would post progress for Crow as I worked on it. So here we go! I'm not really sure where to begin, actually.
Normally I design a character, then I find myself writing stuff down about them. Next thing I know, I've got a story and i'm all "yay".. but it tends to experience a disconnect, especially as I am prone to get obsessive over the more redundant factors. Then I start adding things in at random on account of them being "cool", getting obsessed with that, lather, rinse, repeat.. In short, this project has been about taking my process and fixing it. Which means... STORY FIRST!! Gasp! It makes a gigantic difference though, holy crap. I still based the redesigns off of their old appearances, but I feel like Rain here grew up since the last time I drew him all desu-schoolboy. The style took some study as well, but wasn't as big a divergence as I was expecting.. in fact I feel like i'm in my old shoes again. I don't think that's a bad thing, rather than freaking out over whether or not my art looked too anime, I boiled It down to needing something that was soft and expressive, but still somehow shape oriented. So detail is important, but silhouette is vital. It will also force me to think of my composition in blocks, rather than just randomly cramming things in because I think it looks cool. Which i probably will still do because it's my thing, I'm just hoping now there'll be a hint of logic to it. The color scheme is also an important evolution. The story of crow is set in a mechanical-clockwork parallel to existence, so I'm focusing on a palette of metals - earthy, brassy, or in Rains case, shades of patina. The idea is to create lots of common points between as many factors of this project as I can - make it look related to itself, but meaningfully so. The color schemes i've gravitated toward in the past incarnations of this project have never been a thoughtful piece of the puzzle, I want it to be part of it's identity now. And in general things are going well right now. I'm hoping to be able to finish one of the concepts per day until all 7 are done. Go go progress! Also, I'm hungry! CommentsYooo~ becouse I dont have a pro acount.. I will add critique via this comment..
Oke.. well overall the piece isn't that bad.. but the hand.. its just a little out of place.. it is not ballanced.. but alright~ cyu -- Watching the sky, leaving me with a blue feeling. █║▌│█│║▌║││█║▌ Understatement. .ن٥ﻻ ﻉ√٥ﺎ ٱ. Shading: awesome
Lighting:great Coleration:bland but good, probably the point Messige Overall: good but the big white background distracts. i give it a 'B' for composition, and an 'A' for skills! -- A weed is but an unloved flower after I heard this quote, I vowed to love dandilions a bit more, because nothing is sadder than feeling alone. :hamburger:
good approach to take. the most intricate of songs were written words first, thus more interesting and desirable. i feel you'll appreciate your characters more doing it this way, it seems almost already as so. he looks wonderful... i can feel him, and its like i know him already. -- We don't stop playing because we grow old, we grow old because we stop playing. Wow nice work! I thinkyour decision of fixing your process is really good and from this piece and your description it really feels like you're right on track! First the character design is really good, it'l simple but that makes it even better, as you said silhouette is vital but the details in his jacket are working really well. Also I really like this style of yours, since it's the one I begun to watch about 4 years ago and today it's looking better than ever. About the collor scheme, you really got it with this one, at least in my opinion. It totally set a sober but yet misterious tone to it. I think you're doing awesome, keep it up and I wish you great luck in your reworking of your creative process ^______^
-- "All your bases are belong to us" - CATS from Zero Wing I absolutely love the bland, blurred colors. Gives him personality. You did a great job on his hair and face (my fav parts on this piece), but yeah, his hand looks kinda weird. I'm not one to talk though, hands give me trouble too ('specially the palms).
-- Read surREAl, the manga here: [link] And you thought your world was weird. Though it's nice they added the critique, feature, it's rotten many of us can't use it. Ah well, I'm sure there's a good reason.
Getting to the point, I can immediately identify the elements you were talking about in your comments section in the piece, especially silhouette. This will be an instantly recognizable character with just form blocked in because of, from what I can tell, the unique cut of the coat, the subtle lines curving outward, and the way the clothing overlap with each other to make a very smooth form. As usual, a very impressive work. However, what struck me are the comments you made about how you are getting even more back to basics, which is always a good thing. Also, your note about not just throwing things in because they're 'cool.' I find that is something most artists, including myself, have a very hard time doing. However, when we're actually able to take a hard line and be a bit brutal with the design of character and keep the random 'cool' stuff out, I believe we're better for it. I commend you for trying to stick to that. And just because I must always try and find something to pick on, I sort of wish I could see a bit more definition of the nose. However, I get the feeling he's got a rather feminine feel to him, so that'll probably be just fine either way you go. Anyways, I hope some of that made sense. I'm looking forward to more character designs from you! -- Just because you are unique doesn't make you special. -Me |
|
Critiques
Thank you for your Critique
You are not logged in.